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Fayette Crystle: The Little Fairy of Glass

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Description

Name: Fayette Crystle

Alias: Little Fairy of Glass

Race: Human/Mage

Gender: Female

Age: 18

Hair color: Light sky blue

Eye color: Bright green

Blood type: A

Appearance: See picture, she has a burn scar on the side of her leg from above her right hip and down to almost her knee, she keeps it wrapped up in bandages.

Personality:

Fayette is a shy and quiet girl. Very clutsy when shes nervous, but that has toned down since living in Magnolia. Fay doesn't open up to too many people, but when she does shes the best of friends to have around! Team mate or not, she will help you out in any way. Whether its just making you laugh, or staying by your side until you can get up on your own. Fayette is a just one of those people who would do anything to those close to her. She's never mean, and she tries to get on people's good side and stay there.

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Professional Status

Afiliation: Fairy Tail

Guild mark location: Left forearm

Occupation: A-Class Mage

Base of Operations: Magnolia

Relative(s): Adopted by 'Gramps' whom is deceased, Samhuk Korgonvo, long lost Brother

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Magic & Abilities

Magic type:

Caster

Magic name:

Glass Magic/Glass Make: Like Ice make, Fay can create objects out of glass. Much stronger now due to rigorous training. Her eyes seem to flash a brighter green when she's really concentrating, in these moments she's able to use her magic without yelling out her attack.

Magic abilities:

Glass Ornaments- First items she was able to make. She sells these for 100 Jewel. It was her only source of income as she was traveling Earthland. Before her Ornaments were made of just glass, now with practice shes making works of art, able to change the color of the glass and even adding small gems. These are permanent unless she herself disintegrates them.

Glass Daggers- Creating two daggers for close-quarter-combat. Shes very skilled with these weapons. Fay always gets her mark, if she misses, it was a warning shot.

Glass Wall- A path of glass is laid out before her as an 8 foot wall of very thick glass bursts up at the end of the short path, can be condensed in certain situations. If this shatters, she can use the pieces in her Shard Blizzard attack, sometimes she may let the attacker shatter on purpose in order for her to do so.

Shard Blizzard- Shards of glass are hurtled to the ground, but can be controlled by Fay in any direction she wishes. Much like a blizzard.

Pillar Break- A large pillar pops up out of the ground to launch enemies, or comes down to squash her target.

Totem Throw- A glass totem pole pops out of the ground, doing the same as the Glass Pillar.

Glass Animate- She started off with making glass butterflies that would flutter, and eventually fly around. Fayette can make any animal/person in glass form, large or small. She can use this to an advantage to get things lost in a crack, or to reclaim something from a higher height (Due to her shortness she would use this often)

Blade storm- 30 large glass blades appear behind her, able to cut a boulder into 31 pieces. Like the Shard Blizzard attack, she is able to control these blades at will. Making it easy to take on multiple enemies at once.

Take Flight- A set of brilliant and large stained glass wings appear on her back, creating dazzling effects if light hits them directly. They are angelic like, very thin glass in shapes of feathers. She used to make butterfly wings, but found these were hard to control. Now with her new set of wings she is able to get to places much faster if she is in a hurry.

Wolf Pack- She can create between four and eight wolves, each tinted different colors just like wolves would have different fur patterns. Fayette has given names to each of these wolves as if they were real animals. She is able to communicate with them to make them do different things. From fetching something, to herding a few cattle, to even protecting her like a wolf pup. When lonely she may summon a wolf or two to keep her company.

Crystal Guardian- Fayette creates this large, six foot glass tiger. Same as the wolves, she is able to communicate with 'her'. Usually she only creates this beast unless she's in a pinch, or needs to get somewhere fast from the ground.

Crystal Armor- As the name suggests, Fay is able to create an armor over her body, along with a shield just in case. This glass is very tough, and if it is at all cracked, she is able to fix it. But only if she keeps concentration, if her concentration is lost, the armor could easily shatter.

Glass Copy- She makes a perfect copy of herself, who says you can't be in two places at once? When Fayette is within 5 feet of the copy, it goes see through like a living glass ornament.

House of Mirrors- By taking some tips from her illusionist friend, Yume Sakkaku, she was able to come up with this defence/offence. She traps the enemy/ies in a very large glass room filled with mirrors. While they are not looking she's able to change the layout. The first time she tried this on anyone, they went mad after days of being lost.

Glass RPG- As the name states, she's able to make a glass rocket-propelled grenade that she mounts on her shoulder, looking much too large and heavy for her tiny frame. With a push of a button, a rocket made of glass shoots out of the end. Able to fly through the air for a few miles, or at least until it hits its mark



Weapons:

She carries two short swords hidden under her cloak, and a sheathed katana slipped into her sash at her side.

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History:

She comes from a poor family in a small town in the middle of the country of Minstrel. Having to fend for her and her grandfather, she is very skilled in trapping, hunting, gathering and fishing. Although, her cooking could use some improvement. Her grandfather was the only one around caring for her up until his passing about three years ago. Fay found there was nothing left for her in her hometown, so she started to travel Earthland. Selling her ornaments for food or shelter in towns she passed through. For two years she's walked through Minstrel, Desierto, Joya, Stella, a bit of Iceberg, Bosco, Seven, and finally finding herself stuck in Fiore's city, Magnolia.
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